Changelog
Notable fixes and changes. Plenty more happens under the hood.
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- Fixed teleport to tutorial not having a PvP delay
- Fixed Ender Pearl Dispenser activating teleport effects when bound
- Fixed item cooldown inconsistencies across re-equips, respawns and joins
- Fixed Respawn Anchor being interactable by guests in claims
- Removed Ice Wall from Ice Prison
- Fixed Shoot Web, Ice Prison, Bone Spirit and Rabid Rabbits not fully replicating on Falken and Chain Shot
- Throwing Dagger can no longer be silenced
- Fixed Vampire Strike draining floating text
- Fixed Ghost Block being unaffected by Bind
- Fixed healthbar not updating in sync with some healing effects
- Elder Branch now only activates on full swing
- Fixed health showing in the wrong places on newer Minecraft versions
- Reworked the overhead health bar and added new /compass options to toggle visibility, adjust damage number size and duration, or disable it entirely
- Fixed the main hand spell being cast when placing blocks from the offhand
- Increased Blood Drain range
- Increased Blood Drain damage
- Increased Blood Drain cooldown
- Slightly reduced Blood Drain life cost
- Added slight pure damage to Blood Drain's health-fraction damage
- Fixed knockback immunity not working against bows enchanted with Punch
- Fixed Levitation spell not working in claims
- Raising a shield now dispels full invisibility
- Fixed Ignoble Steed Egg lore formatting on new Shepherd villagers
- Fixed Increased Velocity essence not being part of the Chaos Key
- Fixed Safe Teleport essence not being part of the Chaos Key
- Lowered the damage threshold required to activate Bite Back
- Increased Bite Back cooldown slightly
- Fixed Rage of Zeus not accumulating 2 Nature souls when held
- Lowered Rage of Zeus cooldown
- Lowered Condensed Lightning cooldown
- Changed Deep Freeze to freeze each target only once per cast
- Lowered Deep Freeze cooldown
- Changed Blood Drain to require an unobstructed line of sight to cast
- Fixed held spell casting when interacting with the Stonecutter
- Using Fire Soul now grants temporary Fire Resistance
- Jump Rod now prevents fall damage on landing
- Fire Spiral no longer damages the caster and now deals slightly increased damage
- Fixed Bind not working on Quickstep
- Fixed frogs not laying frogspawn in claims
- Fixed Infinity Honey not placing up-close
- Fixed some pressure plates in the Lab not working
- Improved Lab pressure plate jump consistency
- Fixed some anti-cheat false-positives, from being pushed around by dense groups of monsters (ie war bees)
- Fixed flying mounts not poofing away, when hopping onto another mount mid-flight
- Changed Entangling Roots to only entangle once per root
- Reduced duration & damage for Curse of Fangs
- Removed some unnecessary "Edit by Magic" notification spam when wearing some magic items or casting spells in claims
- Changed /itemguard to always be "ON" upon server join or switch
- Fixed /unmute command not showing completions correctly
- Re-added the /chatlevel command
- Added a third option to "edit by magic" flag, to allow infinity blocks only
- Added a setting to claims to allow/disallow block editing by spells and magic
- Fixed bad potion effects being applicable to animals under claim protection
- Re-balanced the sharpening anvil costs a little
- Fixed unbreakable things being placeable on chill spawn
- Fixed lag from too many snowmen spawning from Jack-o-Lantern + Snow infinity block combo
- Fixed some items not stacking & not being accepted by traders
- Increased Rage of Zeus cooldown
- Increased Condensed Lightning cooldown
- Added longer cooldowns to Black Hole and Meteor Storm
- Shortened cooldowns for Lightning Strike and Falken
- Fixed bees exploding too much
- Fixed Curse of the Living Flames reapplying from its own damage
- Fixed Giga skeletons being too slow
- Fixed server lag caused by some chains of Essences
- Changed some attack effects and Fairy Barrier to share their cooldown among minions when borrowed
- Adjusted cooldowns of some attack effects
- Decreased duration of Untouchable debuff when borrowed by minions
- Changed Lightning Strike to instantly cause a bigger blast, but with a longer cooldown
- Reduced Railgun damage a little bit
- Increased Deep Freeze cooldown
- Decreased Giga Skeleton damage multiplier and speed, increased health
- Fixed Parrot Form surviving the Abyssal barrier indefinitely
- Decreased Vampire Strike cooldown a little
- Reduced global cooldown for hotbar items a little
- Buffed Sonic Slash damage and decreased cooldown
- Buffed Railgun damage a little bit
- Fixed bug allowing bypassing cooldowns
- Added cooldown to Vampire Strike
- Increased Entangling Roots cooldown
- Reduced Curse of Living Flames duration and increased the explosion cooldown
- Axes can now bypass and disable Poseidon Block
- Reduced Railgun damage
- Multiple items with the same spell now share their cooldowns in the hotbar
- Changed FFA and TDM events to scramble teleports within the arena for the duration
- Upgraded the kill bounty from 25% to 50% in FFA and TDM
- Increased Dragon Eggs participation reward for Abyssal event